《古墓丽影》系列开发小组Crystal Dynamic在其官方博客宣称,为了保证作品素质,开发中的古墓丽影新作(Tomb Raider Reboot)不会按原计划于今年秋与玩家见面,该作被延至明年首季面市。
开发小组放出一张相关截图以表歉意:
Crystal Dynamic称该作策划伊始便定下两个目标:1、要打造一部令人耳目一新的现代版劳拉;2、要使其成为最精良的作品,要让开发者引以为傲。
为了完成这两个使命,开发单位认为延期六个月是当前最佳选择。
古墓丽影的制作小组晶体动力,以其负责人达瑞尔·加拉赫的署名发布了一份声明,解释了延期的原因,并确认古墓丽影将参展今年的E3。声明全文如下:
给古墓丽影社区的一条消息
A Message to the Tomb Raider Community
当晶体动力着手重启古墓丽影系列,我们尤其想要达到两个目标,一是创作出一款令人惊艳、让人兴奋的现代的古墓丽影游戏,二是创作出一款在我们职业生涯中最为出色、让我们引以为傲的作品,我们确切地相信手中握有一些非常特别的东西,并且迫不及待地希望和大家分享。
When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.
但目前首先要考虑的,是确保我们能够将这款作品以极高的标准发布。为此,我们决定将游戏的发售日期后延几个月,从2012年秋季,延至2013年第一季度。
Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.
我们正在制作的一些东西,对于古墓丽影而言是全新的内容,额外的开发时间能够让我们的收尾工作做得更为细致,使它能符合到大家的期待。我们相信这是一个正确的决定,我保证等待是值得的。这部作品看上去是如此出色,我们迫不及待地要在几周后的E3上向大家展示。
We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks.
达瑞尔·加拉赫
Darrell Gallagher
——官方声明翻译转载自“古墓丽影中文站”
玩家有任何问题和意见可在官方论坛上的相关贴中提出:http://forums.eidosgames.com/showthread.php?p=1757478
以下是发布在官方博客上的原文:
Tomb Raider release date shifts to 2013
Hello everyone, Below you’ll find a very important message from Darrell Gallagher, Head of Studio at Crystal Dynamics.
A Message to the Tomb Raider Community
When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.
Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.
We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks.
Darrell Gallagher
While disappointment in having to wait a bit longer for Tomb Raider is natural, I – and the rest of the studio – firmly believe this is the right decision. I know you’ll agree when holding an exceptional experience in your hands come launch day.
I’m sure you’ve got lots of questions about the news above. We’ve created a dedicated thread in the official forums for you to voice your questions and comments. I’ll personally gather the common inquires and pose them to Darrell in the next Crystal Habit Podcast, so here’s an opportunity to make your voice heard.
To take a bit of the edge off the delay we decided to release a new screenshot hinting at content you’ll be seeing at E3. You can check it out above.
As always thank you for your continued support!
Meagan Marie