Submitted on: December 30, 2012
Image Size: 271 KB
Resolution: 750×1000

A christmas render that I've just completed using Miss Croft. THe fur on the outfit is real, thanks to the amazing LAMH plugin available at DAZ.
	Submitted on: November 23, 2012
Image Size: 336 KB
Resolution: 750×1000

Was about time I did another Lara render. This one was inspired by her opera house visit in TR2, with a classier twist!
	 
 
	Submitted:September 22 2012
Image Size: 327 KB
Resolution: 1280×720 
	
My first widescreen render! An action shot of my Genesis Lara, having tweaked the morph a little. 
Lara's Shadow - The Doppelganger
	  
 
	Submitted:September 17 2012
Image Size: 553 KB
Resolution: 600×900 
	
My first rendition of doppie, with my Genesis Lara morph - tried to create the illusion that she was in Helheim! 
	 
 
	Submitted:September 8 2012
Image Size: 4.9 MB
Resolution: 1500×2000 
	
As I've update Lara to Genesis, I thought I would replicate one of my previous renders to see how she compares - she's definitely more realistic now! 
	 
 
	Submitted:September 2 2012
Image Size: 3.5 MB
Resolution: 1190×1684 
	
Completely rebuilt Lara for Genesis, no GenX morphs used, only morph dials and Sabby Zoe for V5 character from Rendo as a base. Texture is Zoey V5 by Raiya. Really happy with how she turned out! 
	 
 
	Submitted:July 26 2012
Image Size: 154 KB
Resolution: 700×900 
	
Was about time I did another Lara, this time with custom, patriotic bikini texture. Also transferred to Genesis using GenX and some minor tweaking through dials.
Only post work was to add smoke and blend a couple of layer styles. 
Lara's Shadow - Jungle Stylee!
	 
 
	Submitted:February 7 2012
Image Size: 287 KB
Resolution: 750×1000 
	
Another Lara, no post work. My first proper Reality 2 render!
DS4A > Reality 2 > LuxRender 
	 
 
	 October 31 2011
 258 KB
 750×1000 
	
A Portrait of Ms Croft - wanted to experiment with using metal as makeup, increased the bump on the lips.
Thought the circle gobo worked quite well with the image
Created in DS3A, output to LuxRender via Reality 1.25  
	 
 
	 October 31 2011
 204 KB
 600×1000 
	
Another Lara render, just testing some metal settings - believe it or not, this is copper with custom reflection and highlights
Rendered in Lux Render 0.8 and 0.9 Dev (I suspect the fireflies are due to experimentation with 0.9, renders faster but seems to add noise) through DAZ Studio Plugin Reality 1.25  
	 
 
	 October 8 2011
 353 KB
 750×1000 
	
Latest in my Lara series and first play with dynamic cloth. Dress is a modified version of the OptiTex Braxton/90s Dress, special thanks to Martin!
Rendered in LuxRender using fantastic Reality 1.25 plugin for DAZ Studio 
	 
 
	 September 30 2011
 206 KB
 750×1000 
	
A more complicated scene using the Enchanted Forest set and my Lara morph with Treasure Hunter costume.
Used the fantastic Reality for DAZ Studio plugin to output to LuxRender and also the Reality fog prop - still a little grainy but adds a bit of softness to the image, which I think it works quite well
Thanks for all the lovely comments - means a lot 
 
	 
 
	 September 17 2011
 203 KB
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This was a play with DOF, using DS3A and the fantastic Reality Plugin for output to LuxRender.
Thanks for all the fantastic comments  
	 
 
	 September 17 2011
 138 KB
 500×1500 
	
This is a render of my favourite action heroine, inspired by ~Pitoxlon and ~Nicobass - I hope you like!
I've always thought that Lara's features, in particular her jaw, was a little too masculine so my rendition of her is softer but still recognisable. Model is Victoria 4 with a few Morph++ tweaks
Using DS3A and Reality Plugin for output to LuxRender.
Thank you for all the lovely comments! 















 
 
 
 


