来自官方社区发布的《古墓丽影:崛起》雅各英文配音演员菲利普·安东尼-罗德里格斯(Philip Anthony-Rodriguez)访谈,点击访问原文页面。
Twitter: @PhilAnthonyRod
Facebook Page: Philip Anthony-Rodriguez
Rai : Have you played any of the previous Tomb Raider games?
Rai(提问者网名,本文不翻译,以下相同): 你之前有玩过古墓丽影游戏吗?
Philip Anthony-Rodriguez (Jacob): Hi Rai, I'm embarrassed to say I haven't played any of the previous Tomb Raider games. BUT, in being a part of Rise of the Tomb Raider, I am now a certified Super Fan! Especially when you consider how advanced and beautiful looking this newest version is. Between the game action, storytelling and graphics, I can't pull away from it. It Rocks!! [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Rai你好,说起来还真有点不好意思,我之前并没有玩过古墓丽影游戏。但是,自从加入《古墓丽影:崛起》后,特别是见识到最新这部游戏的先进性和唯美画面,我现在俨然是一个超级粉丝了。游戏的动作设计、剧情铺陈和画面都深深地吸引了我。真是太酷了!(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Valenka : What did you enjoy the most about your work in Rise of the Tomb Raider?
Show Valenka: 你在《古墓丽影:崛起》中最享受你的哪部分工作?
Philip Anthony-Rodriguez (Jacob): Hi Valenka, great question! I'd have to say that what I enjoyed most about my work on Rise was portraying such a vital character to the game and story. As well as someone who is an important ally and friend to Lara. It was fun to see the trust and friendship grow throughout the game. I also loved the process of filming the performance capture for the scenes in the game. It's like you're doing an actual movie...but you're wearing these funny looking wetsuits and head gear. That and doing the actual voice work in the booth was a lot of fun! [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Valenka你好,这个问题问的很好!我必须说我在《古墓丽影:崛起》中最享受的部分就是塑造了一个对游戏和剧情有着重大作用的角色,正如其他对劳拉同样非常重要的盟友和朋友的角色一样。在整个游戏中你能看到信任和友情在慢慢发酵,很有意思。我同样也很喜欢为游戏场景录制表演捕捉的过程,就像在做一部真的电影,只不过你会穿戴一些有趣的潜水衣和头盔。还有,在录音棚里配音也都有趣极了。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Gitb97: How was getting into the role of Jacob?
Show Gitb97: 怎么融入雅各这个角色的?
Philip Anthony-Rodriguez (Jacob): Hey Gitb97! Getting into the role of Jacob was awesome! When I found out I was cast in the role, I was so excited. He is such a cool character because there are so many layers to him and what he's all about. He's a leader, a warrior, a mystic and an ally to Lara. I did a lot of preparing for him. Like the way he speaks. I also had to get into physical shape, since the part calls for a lot of physical stuff during production. It is by far, one of the proudest moments I've had being involved in a game like this. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Gitb97你好!融入雅各这个角色太刺激了!当我知道我入选的时候,我非常兴奋。这个角色层次感极强以及这个角色本身,都让这个角色酷毙了。他是领袖,是勇士,是神秘主义者,也是劳拉的盟友。我为这个角色做了很多准备工作,比如他说话的方式。因为这个角色有很多的身体接触,我还必须适应他的体型。到目前为止,能够加入这样一部游戏作品是我一生中最骄傲的时刻。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Metalrocks: What was the most difficult part to do?
Show Metalrocks:最困难的一件事是什么?
Philip Anthony-Rodriguez (Jacob): Hi Metalrocks! I'd have to say the most difficult part to do in Rise of the Tomb Raider was the performance capture for the cinematics or scenes in the game. We have to wear wetsuit type gear, get our faces "mapped" for the video cameras to record our expressions and those cameras are attached to some heavy head gear we have to wear throughout filming. It's a lot of fun but it can be a bit of a grind. That said, I wouldn't change it for the world. I LOVE what I do in creating iconic video game characters! [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Metalrocks你好!我觉得《古墓丽影:崛起》中最艰难的部分应该是游戏中需要达到电影级效果或者场景的表演捕捉。在录制过程中,我们需要穿上类似潜水服的装备,把我们的脸对准录像机镜头以让录像机记录我们的表情,而录像机又和我们戴的头盔连接在一起。听起来非常有趣,但也会有一点无聊。说是这样说,其实我已经爱上了这种创造视频游戏角色的工作,这种感情永远都不会改变。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Steel_Wing: What was your inspiration behind how you played the character?
Show Stee_Wing: 你在扮演(雅各)这个角色的时候有哪些灵感?
Philip Anthony-Rodriguez (Jacob): Hi Steel_Wing! Great question! I have to say that my main inspiration for Jacob was my Dad. He was always a very nurturing, brave, strong, helpful and trusting man. Many of the qualities that we see in Jacob. I think his tough and roughish demeanor comes more from Han Solo of Star Wars fame. Another character I drew inspiration from. He kind of reminds me of him too! [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Steel_Wing你好!这个问题问得好!我对雅各主要的灵感来自于我的父亲。我的父亲总是那么的有教养、勇敢、坚强、乐于助人和值得信任,这些优良的品质我们从雅各身上也能看到。我想雅各的坚韧和谦谦君子的行为来源于《星球大战》的名人汉·索罗,这也是我其中一个灵感来源。雅各同时也让我想起了汉·索罗。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Heidi_w_ : How much background information were you provided with regards to the story and/or your characters and motivations prior to recording your dialogue?
Show Heidi_w_:在录制对话之前,你对故事和/或者你的角色的背景信息和动机了解得多吗?
Philip Anthony-Rodriguez (Jacob): Hi Heidi! Awesome question! Fortunately for me as an actor, I was given quite a bit of background on Jacob. The producers and game designers were pretty detailed in what they wanted Jacob to be: A mysterious figure that Lara comes across who holds the key to her solving the mystery of what she seeks. But even with the physical and personal characteristics presented for Jacob, it's up to me to "flesh him out" and make him as real and human as possible. I find motivation in trying to put myself in Jacob's position. Looking at the stakes and his relationship to Lara AND his own people. I try to convey that with my voice performance as well as his physicality with the performance capture. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Heidi你好!问的非常好!作为一名演员,我很幸运,我了解到了关于雅各足够多的背景信息。制片人和游戏设计者对于雅各是怎样的一个角色有着非常明确的期待:劳拉碰见的掌握了劳拉解决她所追寻的神秘事件的神秘人物。尽管雅各的体态和个人特征很明显了,我仍然有权决定如何尽量把雅各塑造成一个真实的人物。我从站在雅各的角度上找到了灵感:观察雅各对待劳拉和对待他的种族之前的利益关系的处理。我试图通过我的声音和表演捕捉的体态来塑造雅各的特征。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show gigantism : Were there any lines that you wanted to see in the game that didn't end up making the final cut? Deleted scenes, so to speak.
Show gigantism:游戏中有你不希望删掉的台词吗?简单来说,就是剪掉的场景。
Philip Anthony-Rodriguez (Jacob): Hey gigantism! Great question. Unfortunately there weren't very many scenes or lines for me that were cut. Everything for me stayed in from the beginning. But there are always instances in gaming where lines and even whole scenes are deleted...or changed for the purposes of telling a better story. Sorry pal, wish I had some juicy tidbits for ya'! [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Gigantism你好!问的很好,但是几乎没有场景或台词被剪掉。所有的东西都保持原样。但是在游戏中总会发生台词甚至整个片段被剪掉的情况,或者为了讲述更引人入胜的故事而有所更改。抱歉兄弟,我希望我能给你爆些料。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Heidi_w_ : Were you allowed to tweak or offer suggestions with regards to your dialogue?
Show Heidi_w_:你可以就你的台词做出一些变更或者提出意见吗?
Philip Anthony-Rodriguez (Jacob): Hi Heidi_w! Actually, yes...I was able to do that on a few occasions. As an actor, you want to respect the writer's words and not stray too far off what they intended with their storytelling. Sometimes, there are VERY specific reasons behind why they wrote what they wrote. That said, sometimes the dialogue doesn't quite work for whatever reason and it gets tweaked. I have pretty good instincts as an actor and many times a writer will ask for suggestions on "how to make a line sound better". It's nice to know that they are open to that when needed but also that most times, they like my take on things too. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Heidi_w_你好!事实上是的,我有过一些成功的经验。作为一名演员,你需要尊重作者的语言,而不能与他们讲述的故事南辕北辙。有时候,作者这样写肯定是因为一些具体的原因的。不过,虽然这样说,有时候这些对话可能并不是那么的合适。我具备演员的直觉,很多时候作者会向我征求意见,譬如说“怎么样让这句台词听起来更适合剧本”。在必要的时候,作者能如此开放自然皆大欢喜,但是大多数时候,他们还是希望我们能尊重他们的作品。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Rai : What was your favourite scene to perform?
Show Rai:你在游戏中最喜爱的表演是哪段?
Philip Anthony-Rodriguez (Jacob): Hi Rai! Oooh, that's a tough one to answer, since I had so many fun scenes to shoot. I do have to say that the scene toward the ending, where Jacob gives Lara the ok to destroy the Source, was pretty cool! It is, after all, a death scene for Jacob...but everything leading up to it builds up nicely. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Rai你好!这个问题太难回答了,这部游戏中有非常多有趣的场景。如果一定要我说的话,在游戏结尾的时候,雅各同意劳拉捣毁神圣之源的那一段非常有感觉,毕竟对于雅各来说,这意味着死亡,但是导致这个结局的细节逻辑滴水不漏。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Daring_Do : What was your favorite line in the game?
Show Daring_Do:你在游戏中最喜爱的台词是哪句?
Philip Anthony-Rodriguez (Jacob): Hi -Daring_Do! Gosh, there are a few that I like. But I have to say my favorite is when Jacob is about the die. He says to Lara, "In all my years, I've met few as extraordinary as you...It's finally happening,...my ending." I think it's a cool line because he's almost relieved that he's passing on like any other human being. Sometimes immortality isn't all that it's cracked up to be, I guess. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Daring_Do你好!天哪,确实有那么几句我挺喜欢的,不过我最喜爱的一句是当雅各快死去的时候。他对劳拉说:“在我一生中,我几乎没有遇见过和你一样如此特别的人。终于还是发生了,我的末日。”我之所以觉得这句台词很酷是因为雅各对于他能像其他普通人类一样死去而感到解脱。我想有时候永生并不完全是那么的惬意。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Lyle Croft : What do you think of the character Jacob? Do you see him as sort of a short-term father figure in Lara's life? Do you speak any other languages like the Prophet? Do you know how to fight like Jacob?
Show Lyle Croft:你如何看待雅各这个角色?你是否有觉得他在劳拉的生命中扮演了一个短暂的父亲形象?你像先知一样会说其它语言吗?你能像雅各一样知道怎么打斗吗?
Philip Anthony-Rodriguez (Jacob): Great questions, Lyle Croft! Cool name, by the way. I absolutely LOVED playing Jacob! He has so many facets to him. He's an immortal, a man who has a wealth of knowledge about the world and the mysteries of Kitezh and the Divine Source. He's a loving father but he can also be a fierce warrior. I like the way he and Lara cross paths and ultimately end up as friends and allies. I do also think he is a sort of father-figure to Lara. Especially when she confesses to Jacob why she is seeking the Divine Source and what it meant for Lord Croft. She's taken up the mantle of continuing her father's work. Jacob sees that. He also sympathizes with her loss as well as her "mission". In addition to English, of course, I speak fluent Spanish and I "dabble" in about five other languages. So maybe I do have a similar grasp of different languages like the Prophet. As for my fighting skills, I have been practicing western style boxing, Muay Thai and kickboxing for over ten years now. So I could take care of myself if I ever got into a scuffle with Trinity...or anyone else for that matter. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):很好的问题莱尔·克劳馥。对了,你的名字很酷。我绝对喜欢饰演雅各这个角色。他有很多面:他长生不老,并且掌握关于世界、基特城之谜和神圣之源的丰富知识。他是一名慈爱的父亲,但是他也是一名勇猛的武士。我喜欢他和劳拉穿越崎岖并最终成为朋友和盟友的方式,特别是当劳拉向雅各坦白他追寻神圣之源的原因以及对于克劳馥勋爵的意义。她继承了她父亲的工作,而雅各也能看到这一点。他同情劳拉失去的东西和她的“任务”。当然,除了英语,我能说一口流利的西班牙语,我还使用过其它五种语言进行过配音,所以也许我能像先知一样掌握其它语言。至于我的搏斗技巧,我十多年来一直在练习西式拳击、泰拳和跆拳道。所以如果我不幸卷入了和圣三一或者任何人的打斗中,我可以保护好我自己。(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)
Show Metalrocks: Did you feel sad that your character had to die?
Show Metalrocks:你对你扮演的角色最终会死去感到悲伤吗?
Philip Anthony-Rodriguez (Jacob): Hey Metalrocks! Oh it made me VERY sad to know that my character had to die. Mostly because, unless something strange happens, I won't have the opportunity to come back as Jacob in any future Tomb Raider games! . But, I do go away knowing that my character was an integral part of a very exciting and popular game and series. And THAT is worth the price of a (fake) death. [From Rise of the Tomb Raider Voice Actor Interview (March 2016)]
菲利普·安东尼-罗德里格斯(雅各):Metalrocks你好!当我得知我扮演的角色必须死去的时候,我非常难过。绝大部分原因,除非发生了奇怪的事情,是因为我以后再也没有机会再在古墓丽影系列游戏中出演角色了。但是,我会挺过去的,因为我知道我扮演的角色是一部非常刺激和受欢迎的游戏系列中不可分割的一部分。(假)死得很值!(选自2016年3月期《古墓丽影:崛起》雅各的配音演员采访)