古墓丽影1 tomb raider 古墓丽影2 西安匕首 tomb raider The Dagger of Xi'an 古墓丽影3 劳拉的冒险 tomb raider Adventures of Lara Croft 古墓丽影4 最后的启示 tomb raider The Last Revelation 古墓丽影5 历代记 tomb raider Chronicles 古墓丽影6 黑暗天使 tomb raider The Angel of Darkness 古墓丽影7 传奇 tomb raider Legend
Tomb Raider
古墓丽影1

The Dagger of Xi'an
古墓丽影2:西安匕首

Adventures of Lara Croft
古墓丽影3:劳拉的冒险

The Last Revelation
古墓丽影4:最后的启示

Tomb Raider: Chronicles
古墓丽影5:历代记

The Angel of Darkness
古墓丽影6:黑暗天使

Tomb Raider: Legend
古墓丽影7:传奇

古墓丽影 周年纪念 tomb raider Anniversary
古墓丽影8 地下世界 tomb raider Underworld
劳拉与光之守护着 光明守护者 Lara Croft and The Guardian Of Light
古墓丽影9 tomb raider 2013
劳拉与奥西里斯神庙 Lara Croft and the Temple of Osiris
古墓丽影:崛起 Rise of The Tomb Raider
古墓丽影:暗影 Shadow of the Tomb Raider

Tomb Raider: Anniversary
古墓丽影:十周年纪念版

Tomb Raider: Underworld
古墓丽影8:地下世界

LCGOL
劳拉与光之守护者

TOMB RAIDER
古墓丽影9

LCTOO
劳拉与奥西里斯神庙

Rise of The Tomb Raider
古墓丽影10:崛起

Shadow of the Tomb Raider
古墓丽影11:暗影

《古墓丽影9》后半段风格好转 为续作打基础

发表时间:2012/08/20 00:00:00  来源:“ZZer”转载  作者:网易游戏频道  浏览次数:1836  
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开发组晶体动力(Crystal Dynamics)向玩家保证,虽然新《古墓丽影9》的开场把劳拉搞的很凄惨,但游戏后半段的风格会有好转。

游戏开场演示视频中,年轻的劳拉侥幸从沉船事故中幸存,随后的冒险中饱受折磨。但玩家将随着游戏的进行,慢慢看到劳拉熟悉的女英雄气质。

《古墓丽影9》品牌经理卡尔·斯图尔特(Karl Stewart)向媒体透露:“你们会看到期待已久的,大家所熟悉的劳拉。她会从软弱的一面慢慢变强,最后破茧而出。我们不是想把她的精神击垮 - 那样的话她永远都成不了英雄。我们设置的各种痛苦考验,都会让你觉得这是她变得更强的动力。”

当再次提到那段饱受争议的“性侵犯”言论时,卡尔表示,那是“口误”,游戏不存在问题,也没经过改动。

“我要说,请你来玩游戏然后再判断。我们是想为大家带来强烈的情绪体验,营造‘要么杀,要么被杀’的场景。”

玩家们在游戏结尾看到的劳拉将变得更符合我们的一贯印象 - 为了给续作打下基础 - 但制作组仍然是打算重新定义劳拉这个角色的。

“她会蜕变成续作所需要的角色,但她不会和第一代《古墓丽影》中的劳拉一模一样。”

——转载自《网易游戏频道


ZZer注:此新闻来源于2012年8月16日Eurogamer网站对卡尔·斯图尔特的一段采访新闻稿,原文如下:

Latter-half of Tomb Raider to be less bleak, set up franchise future

By Tom Phillips Published 16 August, 2012
"Nothing whatsoever" altered after E3 controversy.

Later, as-yet-unseen stages in the upcoming Tomb Raider reboot will be less bleak than the game's opening section, developer Crystal Dynamics has promised.

The new, younger Lara Croft takes a battering in the adventure's opening hour, as she's turned from shipwreck victim to survivor. But players will eventually see a more confident heroine taking shape.

"You'll see a side to Lara that everyone's been waiting for," Tomb Raider global brand director Karl Stewart told Eurogamer.

"As she comes out the other side she's stronger for it," he added, discussing the impact of the game's first section.

"It's not purposefully going out of the way to break her down mentally - she'd never become the person we want her to. Every single twist or turn makes you feel like we're setting up motivation for her to become the character we want."

Controversy erupted after a Tomb Raider exec "misspoke" about a section of game footage shown at E3. But "nothing whatsoever" has been changed in the game since that build was shown.

"What I would say is - play it," Stewart explained. "We're trying to bring a specific emotion to the forefront where it becomes 'kill or be killed'."

Fans will see a more familiar Lara Croft by the end of the game - ready for whatever comes next in the franchise - but one that won't ignore the studio's new take on the character.

"She will be set up for the future," Stewart concluded, "but she still won't be like the Lara at beginning of Tomb Raider 1."

——转载自《Eurogamer

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