《古墓丽影》首度的多人模式已经沸沸扬扬,这最新一期纪录片来给大家过把“多人模式”的瘾了,我们来到了莫特利尔Eidos工作室,最爽的莫过于主持人Zac了,为什么,他进游戏了!
中文字幕视频
官方发布原版视频
官方微博原文:
The Final Hours of Tomb Raider Episode 4: Surviving Together
Ready for more multiplayer details after last week’s unveiling? The Final Hours of Tomb Raider Episode #4 is all about surviving as a team through online play.
In this episode host Zachary Levi chats with global brand manager Karl Stewart, creative director Noah Hughes, and Eidos-Montréal multiplayer producer Joe Khoury – the latter’s work having been shrouded in secrecy for over two years. Tune in above for a first look at multiplayer in action, and to watch Zachary freeze his butt off in the crisp Montréal weather!
While not appearing in this episode of The Final Hours, Crystal Dynamics’ studio head Darrell Gallagher and Eidos-Montréal GM Stephane D’Astous have been eager to weigh in with their excitement on Tomb Raider’s multiplayer reveal.
“It’s something we talked about when creating the initial design for Tomb Raider, but it was very important that there weren’t any distractions from our focus on delivering a great single player experience, so we parked the idea of creating multiplayer at Crystal Dynamics and looked to our sister studio, Eidos-Montréal” said Darrell Gallagher.
Stephane D’Astous, General Manager at Eidos-Montréal, added, “It’s been a privilege for the team at Eidos-Montréal to be a part of Tomb Raider. We built multiplayer from the ground-up, around the core theme of survival, using some of the key elements of the single player campaign and re-purposing them for a fast and exciting experience. It’s been an amazing project, one we’re immensely proud of and one which we really think gamers will have a lot of fun with.”
Weighing in with one last thought, Darrell Gallagher concluded, “For me, the multi-player has to fit and it has to be fun, so we’ve worked hard to make multiplayer fit seamlessly with the single player game and its key themes and we’ve play-tested the hell out of the multiplayer game, it’s working well and gamers are enjoying it. Now we’re all just eager to get Tomb Raider into gamers’ hands in March so they can experience the entire game for themselves.”
That’s it for now, but keep an eye out for much more multiplayer goodness coming out of CES later this week.