劳拉·克劳馥在弥达斯宫殿变金人
Lara Croft turining to gold in Palace Midas
《古墓丽影I-III复刻版》粉丝的五大趣事
Top 5 Interesting Things Fans did in Tomb Raider I-III Remastered
2024年3月27日
Mar 27, 2024
《古墓丽影I》《古墓丽影II》和《古墓丽影III》依然是标志性的经典之作,唤起了玩家的怀旧之情,将他们带回到那个更加纯粹的时光。除了完成主线冒险外,玩家们还发现了各种有趣的娱乐活动。从实用的漏洞到逗趣的场景,让我们来探索一下玩家们在《古墓丽影I-III复刻版》中做过并继续做的五件趣事。
Tomb Raider (1996), II, and III remain iconic titles that evoke nostalgia, transporting players back to simpler times. Besides just playing the games, players discovered a range of entertaining activities beyond the critical path adventure. From helpful glitches to amusing scenarios, let's explore five fun things players did, and continue to do, in Tomb Raider I-III Remastered.
1. 来杯冰茶如何?
1. I could go for an iced tea
我们从《古墓丽影II》以来就深受粉丝喜爱的一项活动开始。劳拉的忠诚管家温斯顿在《古墓丽影II》的克劳馥庄园关卡中首次亮相。也许是克劳馥庄园的熟悉感和舒适感让玩家把它当作了一个没有隐藏陷阱之虞的训练场。又或许是因为90年代生活节奏普遍较慢,给了人们更多时间去发挥创意。无论如何,粉丝们发现自己经常把可怜的温斯顿锁在冰柜里。幸运的是,这位老“吉夫斯”一如既往地坚韧不拔,这个玩笑般的恶作剧对他毫无影响——直到《古墓丽影I-III重制版》的发布。为了向这一著名行为致敬,开发者们在游戏中加入了一个被冻住的温斯顿彩蛋。
We'll start our list with an activity that has been a fan favorite since Tomb Raider II. Lara's loyal butler, Winston, made his debut appearance in the Croft Manor level of Tomb Raider II. Perhaps it was the familiarity and comfort of Croft Manor that allowed players to use it as a training ground without the fear of stumbling into hidden traps. Or maybe it was the generally slower pace of life in the 90s, which allowed more time for creative thinking. Regardless, fans found themselves frequently locking poor Winston in the freezer. Fortunately, the old ‘Jeeves’ proved to be as sturdy as ever, unaffected by this playful prank - until the release of Tomb Raider I-III Remastered. In a nod to this famous action, developers included a frozen Winston Easter Egg.
劳拉坐在冰库里,而温斯顿则站在她旁边,被冻住了。
Lara sitting in the freezer, while Winston is standing next to her, frozen.
2. 规则破坏者
2. Rule breakers
玩家们一直对通过各种方法到达无法触及的区域并绕过游戏既定规则感到着迷。在克劳馥庄园中,粉丝们巧妙地利用了墙角漏洞攀上庄园的顶端。尽管屋顶上并没有实质性的奖励,但乐趣在于进入了一个原本禁止进入的区域,从而在网格系统中扩展了探索的可能性。墙角漏洞不仅成为了进一步探索关卡的工具,还是解锁《古墓丽影I-III复刻版》弥达斯宫殿中“墙角虫!”成就的关键技术。竞速通关玩家也在竞速比赛中使用墙角漏洞。
Players have always been intrigued by the various methods to reach inaccessible areas and bypass the intended rules of the game. Staying within Croft Manor, fans famously utilized the corner bug glitch to ascend to the top of the Manor. Although the roof holds no tangible rewards, the joy lies in accessing an otherwise off-limits area, thus expanding the exploration possibilities within the grid system. The Corner Bug serves not only as a tool for further level exploration, but also as a crucial technique for unlocking the 'You Corner Bug!' achievement in Tomb Raider I-III Remastered's Palace Midas. Speedrunners also employ the corner bug in glitched runs.
3. 游戏结束
3. Game over
再次回到克劳馥庄园的屋顶,粉丝们常常让劳拉从最高点进行优雅的跳水动作,伴随着落地时独特的“咔嚓”声。有些达到游戏结束画面的方法比其他方法更具创意,还配备了适当的死亡动画。其中最标志性的场景之一是劳拉站在弥达斯的掌心并变成金人。虽然以创意方式达到游戏结束画面无疑令人兴奋,但让我们还是优先考虑劳拉的安全吧?
Returning to the roof of Croft Manor, fans often indulged in making Lara perform a swan dive from its highest point, accompanied by a distinct 'crack' upon landing. Some methods of reaching the game over screen proved more imaginative than others, complete with proper death animations. One of the most iconic scenarios involved Lara standing in Midas’ palm and transforming into gold. While reaching the game over screen in creative ways is undeniably thrilling, let's prioritize Lara's safety, shall we?
4. 跑,跑,跑!
4. Run, run, run!
粉丝们普遍共有的一个体验是,第一次遇到真正可怕的敌人时,会感到无比的恐惧,这让他们惊恐尖叫,拼命逃跑。谁能忘记《失落的山谷》中那只原始的霸王龙画面呢?恐惧常常让玩家在可能的情况下每走三步就保存一次进度(游戏的PlayStation版本使用了水晶存档系统,这使得它们比PC版本更具挑战性)。你永远不能掉以轻心。
A universally shared experience among fans is the sheer horror evoked by encountering a truly frightening enemy for the first time, prompting panicked screams and desperate attempts to flee. Who could forget the original graphics T-Rex in the Lost Valley? Fear often led players to save their progress every three steps whenever possible (PlayStation versions of the games used a crystal save file system, making them considerably more challenging than their PC counterparts). You can never be too safe.
5. 让我们跳舞吧!
5. Let’s dance!
为了完美收尾,我们以克劳馥庄园来结束这份清单。《古墓丽影II》和《古墓丽影III》中都设有专门的按钮,劳拉可以通过按下这些按钮来播放音乐,使得在克劳馥庄园的时光更加愉悦。一种小小的乐趣是让劳拉随着音乐“跳舞”,通过执行不同的动作并与音乐节奏同步来实现。在《古墓丽影II》中,有一个名为“翩翩起舞”的成就与“家,甜蜜的家”关卡相关联,劳拉必须播放“威尼斯小提琴”曲目,并在音乐结束前击败所有黑色火焰黑帮成员。
To make it full circle, we’re ending the list with Croft Manor. Both Tomb Raider II and III feature dedicated buttons that Lara can press to play music, making the stay in the Croft Manor even more enjoyable. A small delight comes from making Lara "dance" to the music by performing different moves, timing them to the beat. In Tomb Raider II, there is an achievement called 'Let’s Dance' tied to the 'Home Sweet Home' level, where Lara must play the 'Venice Violins' track and defeat all Fiamma Nera members before the music ends.
劳拉在《古墓丽影III》克劳馥庄园的屋顶上做倒立
Lara doing a handstand on the top of Tomb Raider III's Croft Manor
我们是否遗漏了什么有趣的事情?在社交媒体上发声,让我们知道吧!
Are there interesting things that we missed? Sound off on social and let us know!