古墓丽影1 tomb raider 古墓丽影2 西安匕首 tomb raider The Dagger of Xi'an 古墓丽影3 劳拉的冒险 tomb raider Adventures of Lara Croft 古墓丽影4 最后的启示 tomb raider The Last Revelation 古墓丽影5 历代记 tomb raider Chronicles 古墓丽影6 黑暗天使 tomb raider The Angel of Darkness 古墓丽影7 传奇 tomb raider Legend
Tomb Raider
古墓丽影1

The Dagger of Xi'an
古墓丽影2:西安匕首

Adventures of Lara Croft
古墓丽影3:劳拉的冒险

The Last Revelation
古墓丽影4:最后的启示

Tomb Raider: Chronicles
古墓丽影5:历代记

The Angel of Darkness
古墓丽影6:黑暗天使

Tomb Raider: Legend
古墓丽影7:传奇

古墓丽影 周年纪念 tomb raider Anniversary
古墓丽影8 地下世界 tomb raider Underworld
劳拉与光之守护着 光明守护者 Lara Croft and The Guardian Of Light
古墓丽影9 tomb raider 2013
劳拉与奥西里斯神庙 Lara Croft and the Temple of Osiris
古墓丽影:崛起 Rise of The Tomb Raider
古墓丽影:暗影 Shadow of the Tomb Raider

Tomb Raider: Anniversary
古墓丽影:十周年纪念版

Tomb Raider: Underworld
古墓丽影8:地下世界

LCGOL
劳拉与光之守护者

TOMB RAIDER
古墓丽影9

LCTOO
劳拉与奥西里斯神庙

Rise of The Tomb Raider
古墓丽影10:崛起

Shadow of the Tomb Raider
古墓丽影11:暗影

2021年7月24日官方博客 - 25周年庆:古墓丽影自制关卡 - 古墓丽影5

发表时间:2021/08/01 00:00:00  来源:古墓丽影网站  作者:“ZZer”翻译  浏览次数:2788  
字体大小: 【小】 【中】 【大】

【古墓丽影网站】25周年庆:古墓丽影自制关卡 - 古墓丽影5

  DJ的古墓丽影自制关卡专栏:《历代记》
  DJ's TRLE Corner: Chronicles

  2021年7月24日
  07.24.2021


  在《最后的启示》之后,劳拉的命运成谜。当她的朋友们围坐在悼念桌旁时,每个人都带着一段关于她的回忆——而这些故事,最终在《古墓丽影:编年史》中以互不关联的冒险形式被重新演绎。正如玩家所预料的,每个故事中的场景资源都被整合进了关卡编辑器。
  After The Last Revelation, the fate of Lara was unknown. Each one of her friends gathered at the mourning table had his own story about her to recall - and so, Tomb Raider: Chronicles shows several of Lara's adventures not connected with each other. As it was expected, the assets from each story were taken into the level editor.

  Nick - 罗马之夜
  Nick - Evening in Rome


  这是为新手准备的单关示例。而这是一个多关卡作品:
  This was a single-level  example for starters. And here is a multilevel one:

A screenshot from the Tomb Raider custom level called The Colosseum
截图:古墓丽影自制关卡《斗兽场》
A screenshot from the Tomb Raider custom level called The Colosseum

  Łukasz Croft - 斗兽场
  Łukasz Croft - The Colosseum


  但作为一座依然存在的古城,罗马更像是超现实剧情的现实锚点——且一如既往,最终目的地可能各不相同。
  But as an ancient city still standing, Rome rather serves as a real-world anchor for a surreal plot - and as always, the final destinations may vary.

A screenshot from the Tomb Raider custom level called The Mystery of Eden
截图:古墓丽影自制关卡《伊甸园之谜》
A screenshot from the Tomb Raider custom level called The Mystery of Eden

  Sweet - 伊甸园之谜
  Sweet - The Mystery of Eden


A screenshot from the Tomb Raider custom level called Italian Exploration
截图:古墓丽影自制关卡《意大利探索》
A screenshot from the Tomb Raider custom level called Italian Exploration

  tweetygwee - 意大利探索
  tweetygwee - Italian Exploration


A screenshot from the Tomb Raider custom level called The Quest of the God of Life
截图:古墓丽影自制关卡《生命之神的任务》
A screenshot from the Tomb Raider custom level called The Quest of the God of Life

  Pedros - 生命之神的任务
  Pedros - The Quest of the God of Life


  可见,制作流程环境与古墓丽影4章节大不相同。因古墓丽影5资源未以现成形式提供,制作者需手动混合素材。关键在于,一旦掌握方法便难以停手——导致早期罗马关卡极少100%忠于原版资源,常混入古墓丽影1和古墓丽影4的希腊元素。
  As you see, the workflow environment quite differs from what we saw in the TR4 chapter. This is because no TR5 resources were provided in a ready form, and a builder had to manually mix the ingredients. The catch is, once you learn how to do it, it is hard to stop - as a result, early Roman levels very rarely stayed 100% faithful to the original asset, and you can often see inclusions, mostly Greek ones from TR1 and TR4, mixed into the Roman foundation.

A screenshot from the Tomb Raider custom level called The Lost City of Pompeii
古墓丽影自制关卡《庞贝古城》
A screenshot from the Tomb Raider custom level called The Lost City of Pompeii

  Cowboy - 庞贝古城
  Cowboy - The Lost City of Pompeii


  此方法延续至地中海项目,久之仅一位制作者尝试挑战,从零制作了完整自定义资源。其质量之高甚至成为希腊《回归本源》的启蒙,罗马起源反被淡忘。就是它:
  Such approach persisted for Mediterranean projects and over time, only one builder attempted to challenge it, making an entire custom asset from scratch. It was so good it even served as a starter for Greek Back to Basics and therefore its Roman origin is rarely remembered. Here it is:

A screenshot from the Tomb Raider custom Shadow of Vesuvius
截图:古墓丽影自制关卡《维苏威阴影》
A screenshot from the Tomb Raider custom Shadow of Vesuvius

  Trix - 维苏威阴影
  Trix - Shadow of Vesuvius


  LePerk的关卡难度稍高,但《艺术史》是同类中最完整的单关之一,包含意外互动甚至融入诡异爱尔兰基调,外加部分完全自定义物品。
  LePerk's levels are a bit harder but "Art History" is one of the most complete single levels of the class, throwing in some unexpected interactions and even blending in a spooky Irish overtone, on top of a few completely custom items.

A screenshot from the Tomb Raider custom level called Art History
截图:古墓丽影自制关卡《艺术史》
A screenshot from the Tomb Raider custom level called Art History

  LePerk - 艺术史
  LePerk - Art History


  这是另一份非典型混合,此次是古墓丽影5与TR2的融合,意外效果出色。图案与色彩的多样性使其如《塞维利亚圣诞》的兄长篇,但因服装、劫屋和下水道金属元素,又带点《天使之城》的基调——且我不记得其他地方见过斜向降雨:
  Here is yet another unusual mixture, this time of TR5 and TR2, which proves working unexpectedly well. Diversity of patterns and colors makes it feel like an older brother of "Christmas in Seville", but it also has a bit of AOD overtone thanks to the outfit, house looting and the abundance of metal in the sewers - and I don't remember if I saw a diagonal rainfall elsewhere:

A screenshot from the Tomb Raider custom level called City of Marostica
截图:古墓丽影自制关卡《马罗斯蒂卡之城》
A screenshot from the Tomb Raider custom level called City of Marostica

  Trey - 马罗斯蒂卡之城
  Trey - City of Marostica


  当然还有这种情况——你知道那些经典旋律,好听到成为铃声,却既不知作者也不晓曲名,直到50年后偶然发现?Piega就有这种“罗门斯…”时刻——我是说“哦,原来我记忆中的是这个关卡!”
  And of course there's this - you know those classical tunes which are so good they become ringtones, then you know neither the author nor the title and then you figure them out 50 years later by accident? Piega had such Roments... moments, I mean - "ooh, so it was THIS level I remembered all those things from"?

A screenshot from the Tomb Raider custom level called The Last Crusade
截图:古墓丽影自制关卡《最后的十字军》
A screenshot from the Tomb Raider custom level called The Last Crusade

  Piega - 最后的十字军
  Piega - The Last Crusade


  最后一个双关需要冷却,而历代记下一章将带来冰寒渗透——请备齐战术、观察力、记忆力和关联能力——这个关卡耗时较长,但预留足够时间也会获得丰厚回报。在苏联俄罗斯,晚餐会吃掉你……
  The last pun needs a cooldown, and the next chapter of Chronicles serves it with frosty infiltration, so prepare all you got - battle tactics, observation, memory and ability to connect the dots - for a level which will take some time but will also reward it if you reserve enough. In Soviet Russia, the dinner eats you...

A screenshot from the Tomb Raider custom level called The Russian Base
截图:古墓丽影自制关卡《俄罗斯基地》
A screenshot from the Tomb Raider custom level called The Russian Base

  dinne - 俄罗斯基地
  dinne - The Russian Base


  Walrus的关卡集更大但节奏更慢,以另一份无缝资源组合著称——包含俄罗斯、VCI、近海钻井平台等资源,却毫无违和感。
  Bigger but slower-paced, Walrus's levelset is remarkable for another flawless combination of assets - the included ones come from Russia, VCI, Offshore Rig and more, but it never feels like something is out of place. 

A screenshot from the Tomb Raider custom level called Big Trouble in Siberia
截图:古墓丽影自制关卡《西伯利亚大麻烦》
A screenshot from the Tomb Raider custom level called Big Trouble in Siberia

  Walrus - 西伯利亚大麻烦
  Walrus - Big Trouble in Siberia


  下一作节奏最慢,有一列停在轨道或冻结的火车。似乎玩得越久,氛围越 chill。好吧,我在做标题党——这张地图只是23关游戏的冰山一角,完整通关需硬核玩家一周以上。
  Next one is the slowest, having a train which was either parked or just frozen to the tracks. It seems the more you play, the more chill it gets. Okay, I'm clickbaiting you - this map is just a little piece of a 23-level game which will take you more than a week of hardcore playing to complete.

A screenshot from the Tomb Raider custom level called Train Courtyard
截图:古墓丽影自制关卡《列车庭院》
A screenshot from the Tomb Raider custom level called Train Courtyard

  DNF Productions - 列车庭院
  DNF Productions - Train Courtyard


  时间仿佛冻结,我们最终抵达永恒,是时候离开俄罗斯了。但真的离开了吗?那个俄罗斯人是否仍在巷尾跟踪?只要他待在谷仓就无大碍——但将爱尔兰刻画为恐怖设定后,所有亡灵敌人似乎都聚于此,而手枪对魔法无效,原始生存玩法由此诞生。你能设计多少新互动?是的……
  Getting more and more frozen in time, we eventually reach eternity so it's time we left Russia. Did we though? Isn't there that one Russian guy stalking us through the isle? Not a biggie as long as he stays in the barn - but as a result of picturing Ireland as a horror setting, now somehow every dead and undead enemy seems to live here, and since pistols won't help against magic, primitive survival gameplay comes in. How many new interactions can you design? Yes... 

A screenshot from the Tomb Raider custom level called The Hike
截图:古墓丽影自制关卡《徒步》
A screenshot from the Tomb Raider custom level called The Hike

  Mordyga - 徒步
  Mordyga - The Hike


  仿佛为了反抗,其他制作者选择“写实版哈利波特”路线,于是许多关卡中劳拉用双铅咒将亡灵送回原处。
  As if willing to rebel, other builders choose the "realistic Harry Potter" scenario, and so in many levels Lara uses her dual lead spell to bring the undead back to where they belong.

A screenshot from the Tomb Raider custom level called The Harp of Dagda
截图:古墓丽影自制关卡《达格达之琴》
A screenshot from the Tomb Raider custom level called The Harp of Dagda

  constantine - 达格达之琴
  constantine - The Harp of Dagda


  部分制作者甚至回归古墓丽影4玩法——你以为一氧化二氮谜题会出现在爱尔兰?LaraHCroft做到了,且意外契合。
  Some builders go as far as rolling back to TR4 gameplay - did you think a nitrous oxide puzzle could belong in Ireland? LaraHCroft did, and it fits surprisingly well.

A screenshot from the Tomb Raider custom level called The Complicated Case
截图:古墓丽影自制关卡《复杂案件》
A screenshot from the Tomb Raider custom level called The Complicated Case

  LaraHCroft - 复杂案件
  LaraHCroft - The Complicated Case


  有位制作者两次尝试爱尔兰主题,一次经典风,一次现代风。这是首次尝试:
  There's one builder who tried Ireland twice, once in classic and once in modern way. Here's the first attempt:

A screenshot from the Tomb Raider custom level called Ancient Artifact
截图:古墓丽影自制关卡《古老神器》
A screenshot from the Tomb Raider custom level called Ancient Artifact

  Max - 古老神器
  Max - Ancient Artifact


  这是第二次:
  And here's the second one:

A screenshot from the Tomb Raider custom level called Ancient Artifact II
截图:古墓丽影自制关卡《古老神器II》
A screenshot from the Tomb Raider custom level called Ancient Artifact II

  Max - 古老神器
  IIMax - Ancient Artifact II


  但无论何时,即便在非爱尔兰主题关卡中,只要出现标志性爱尔兰地板纹理,务必小心——它已成为电视梗般的存在,预示恐怖即将发生。
  But all the time, even in levels which are totally NOT Irish, picturing other locations, other games or even horror movies, one thing is always sure: if you notice that characteristic Irish floor texture, beware - for it has become like a TV trope, and if you see it, it's obvious something scary is going to happen.

A screenshot from the Tomb Raider custom level called The Ring
截图:古墓丽影自制关卡《魔戒》
A screenshot from the Tomb Raider custom level called The Ring

  Bibi Phoque - 魔戒
  Bibi Phoque - The Ring

A screenshot from the Tomb Raider custom level called Blair Witch Project
截图:古墓丽影自制关卡《布莱尔女巫计划》
A screenshot from the Tomb Raider custom level called Blair Witch Project

  eTux - 布莱尔女巫计划
  eTux - Blair Witch Project


  爱尔兰资源的惊喜案例是《圣殿秘密》的热带片段——若LaraHCroft能加入摩托,Feder为何不能加入四轮车?
  One of surprising examples of Irish asset was the tropical segment of "Templar's Secret" - if LaraHCroft could give us a motorbike, then why wouldn't Feder give us a quad?

A screenshot from the Tomb Raider custom level called Tropical Island
截图:古墓丽影自制关卡《热带岛屿》
A screenshot from the Tomb Raider custom level called Tropical Island

  Feder - 热带岛屿
  Feder - Tropical Island


  说到圣殿骑士,Luis的故事适合想体验致敬的玩家——它深深扎根于原作风格,并改编熟悉过场动画以讲述另类剧情:
  Speaking of Templars, Luis's story is something to try when you want more homage - it roots very firmly in character of the original adventure, and also utilizes familiar cinematics adapted in a way to tell an alternate plot:

A screenshot from the Tomb Raider custom level called The Cursed Templar
截图:古墓丽影自制关卡《被诅咒的圣殿骑士》
A screenshot from the Tomb Raider custom level called The Cursed Templar

  LOTRKingluis - 被诅咒的圣殿骑士
  LOTRKingluis - The Cursed Templar


  最后但同样重要:你知道爱尔兰的岩石和草地纹理实为亚历山大港纹理的调暗版吗?Trix注意到这点,并巧妙将其作为日食关卡的基础:
  Not last, and not least: did you know the Irish rock and grass textures are actually Alexandria ones dimmed? Trix seemed to have noticed that and cleverly used it as a foundation of her solar eclipse level:

A screenshot from the Tomb Raider custom level called Eclipse over Knossos
截图:古墓丽影自制关卡《克诺索斯日食》
A screenshot from the Tomb Raider custom level called Eclipse over Knossos

  Trix - 克诺索斯日食
  Trix - Eclipse Over Knossos


  古墓丽影5爱尔兰主题几乎完全遗漏了一个核心恐怖元素——有史以来最具争议的游戏模式之一,部分制作者弃之不用,部分却竭力完善:潜行。《古墓丽影》自《内华达》便有此机制,但通常仅VCI关卡保留。Tomo是最早设计潜行并移植古墓丽影5机制到编辑器的自定义制作者之一。
  Somehow the TR5 Ireland has almost totally missed a cardinal element of horror - one of the most divisive gameplay modes ever invented, which some builders will dismiss, and other ones will walk extra miles to perfect: stealth. Tomb Raider had it since Nevada but it's usually VCI where it stays. One of the first custom builders to design it, and also port the associated TR5 mechanics into the editor, was Tomo.

A screenshot from the Tomb Raider custom level called The Last Saga
截图:古墓丽影自制关卡《最后的传奇》
A screenshot from the Tomb Raider custom level called The Last Saga

  Tomo - 最后的传奇
  Tomo - The Last Saga


  另一端,Lara_Fox_Croft在多关卡中加入潜行,最终成为潜行玩法专家。这是起点:
  On the other edge of the timeline, Lara_Fox_Croft included stealth in more than one level, to eventually become an expert on espionage gameplay. Here is how it started:

A screenshot from the Tomb Raider custom level called The 13th Floor
截图:古墓丽影自制关卡《13楼》
A screenshot from the Tomb Raider custom level called The 13th Floor

  Lara_Fox_Croft - 13楼
  Lara_Fox_Croft - The 13th Floor


  如今进展至此,将《古墓丽影》与《合金装备》融合:
  and here is how it's going, crossbreeding tomb raider with Metal Gear Solid :

A screenshot from the Tomb Raider custom level called Search for The Golden Elephant Part 3
截图:古墓丽影自制关卡《寻找黄金大象3》
A screenshot from the Tomb Raider custom level called Search for The Golden Elephant Part 3

  Lara_Fox_Croft - 寻找黄金大象3
  Lara_Fox_Croft - Search for the Golden Elephant Part 3


  但既然古墓丽影自《内华达》便有潜行,也可用VCI资源结合TR3引擎原生机制——玩法上完全兼容。
  But since Tomb Raider had stealth since Nevada, you can also take the VCI assets and use them with native mechanics of TR3 engine - gameplaywise, it is pretty much compatible backwards.

A screenshot from the Tomb Raider custom level called Behind Closed Doors
截图:古墓丽影自制关卡《密闭之门》
A screenshot from the Tomb Raider custom level called Behind Closed Doors

  CelticGuard - 密闭之门
  CelticGuard - Behind Closed Doors


  高科技实验室关卡多如牛毛,从宏大经典型:
  There is literally a galore of high-tech labs available to play, ranging from vast and classic:

A screenshot from the Tomb Raider custom level called Recon Labs
截图:古墓丽影自制关卡《侦察实验室》
A screenshot from the Tomb Raider custom level called Recon Labs

  Emoo - 侦察实验室
  Emoo - Recon Labs


  到现代紧凑型:
  to modern and condensed:

A screenshot from the Tomb Raider custom level called The Victoria Stone
截图:古墓丽影自制关卡《维多利亚之石》
A screenshot from the Tomb Raider custom level called The Victoria Stone

  UziMaster - 维多利亚之石
  UziMaster - The Victoria Stone


  但主题始终如一:实验室出问题,需消灭变异生物并(往往)处理责任员工。
  but the topic mostly stays the same: something went wrong in the lab and you need to fix it by disposing of all the mutated creatures and very often also the staff responsible.

A screenshot from the Tomb Raider custom level called Genesis Project
截图:古墓丽影自制关卡《创世纪计划》
A screenshot from the Tomb Raider custom level called Genesis Project

  StormChaser - 创世纪计划
  StormChaser - Genesis Project


  当然,幕后主使总会逃脱,因此此类关卡层出不穷。
  Of course, the authorities behind it all will of course always get away, so you can get more and more levels of this sort.

A screenshot from the Tomb Raider custom level called Sanmonto UK Ltd.
截图:古墓丽影自制关卡《桑蒙托英国有限公司》
A screenshot from the Tomb Raider custom level called Sanmonto UK Ltd.

  Sponge - 桑蒙托英国有限公司
  Sponge - Sanmonto UK Ltd.


  因“实验室”是万能剧情钥匙,这些关卡可包含任何内容,既为写实向作品提供土壤:
  And since the "laboratory" is an universal keyword to open every plot possible, those levels can literally contain anything, providing a ground for levels which aim to be realistic:

A screenshot from the Tomb Raider custom level called V.C.S.L.2
截图:古墓丽影自制关卡《V.C.S.L.2》
A screenshot from the Tomb Raider custom level called V.C.S.L.2

  Alberico - V.C.S.L. 2

A screenshot from the Tomb Raider custom level called Egypt Again...Again
截图:古墓丽影自制关卡《埃及再现……再次》
A screenshot from the Tomb Raider custom level called Egypt Again...Again

  PH - 埃及再现……再次
  PH - Egypt Again... Again

A screenshot from the Tomb Raider custom level called Atlantis 2
截图:古墓丽影自制关卡《亚特兰蒂斯2》
A screenshot from the Tomb Raider custom level called Atlantis 2

  Baddy - 亚特兰蒂斯2
  Baddy - Atlantis 2


  ……也为超现实作品提供基础:
  ...as well as for those almost totally surreal:

A screenshot from the Tomb Raider custom level called The Ashura's Invasion
截图:古墓丽影自制关卡《阿修罗入侵》
A screenshot from the Tomb Raider custom level called The Ashura's Invasion

  Tony - 阿修罗入侵
  Tony - The Ashura's Invasion


  太多?或许。但正如回应,存在这样一个关卡——难辨Simen是想极致写实还是彻底调侃该类型。但最终效果惊艳,我无论如何都支持。
  Too many? Maybe. So of course, as if to mirror this question, there's THIS level. It's hard to tell if Simen wanted to go hyper-realistic or if he had enough and wanted to completely mock the genre. But the final effect is amazing so I stan it regardless.

A screenshot from the Tomb Raider custom level called Budapest
截图:古墓丽影自制关卡《布达佩斯》
A screenshot from the Tomb Raider custom level called Budapest

  Bojrkraider - 布达佩斯
  Bojrkraider - Budapest


  但古墓丽影5中有个不可玩却常出现的场景——主菜单。或许因其无处不在却不可及,成为自制关卡的黑马:每当用标题画面资源构建场景,都似既熟悉又陌生的梦境。因蕴含隐藏世界的潜力,它启发了诸多非典型自制关卡,包括Piega代表作的核心地图:
  But one level in TR5 is not playable yet frequently visible - the main menu. And it's probably this omnipresence paired with inaccessibility which made it a dark horse of custom level building: anytime you enter a location made of the title screen asset, it feels like a dream you both know and don't. Beaming with potential to host a hidden world, it inspired several unusual custom levels, including the pivot map of Piega's flagship game:

A screenshot from the Tomb Raider custom level called The Holy Fountain
截图:古墓丽影自制关卡《圣泉》
A screenshot from the Tomb Raider custom level called The Holy Fountain

  Piega - 圣泉
  Piega - The Holy Fountain


  好了,言归正传。作为历代记中最具《古墓丽影》风格的部分,罗马不仅是对应分支的“至尊霸主”,如今更迎来复兴——除常规用法外,每轮“经典重制”竞赛都有一两个项目使用此资源,当前至少两个在制作中——记住,罗马非一日建成,但请做好准备,欢乐将至。
  Okay. Before I go, let me return to the present times because, as the most tombraiderish of all Chronicles, not only was Rome the Dominus Maximus of the corresponding branch of level building, but is now undergoing a reneissance - on top of normal usages, each round of Create a Classic competition had one or more projects using this asset, and the current one has at least two in the works - so keep in mind it wasn't built in a day, but still prepare for fun - it's coming Rome.

A screenshot from the Tomb Raider custom level called Rome
截图:古墓丽影自制关卡《罗马》
A screenshot from the Tomb Raider custom level called Rome

  dcw123 - 罗马(测试版)
  dcw123 - Rome (Beta Demo)

A screenshot from the Tomb Raider custom level called Rome Streets Mystery
截图:古墓丽影自制关卡《罗马街道之谜》
A screenshot from the Tomb Raider custom level called Rome Streets Mystery

  911 - 罗马街道之谜
  911 - Rome Streets Mystery

A screenshot from the Tomb Raider custom level called All Roads Lead to Rome
截图:古墓丽影自制关卡《条条大路通罗马》
A screenshot from the Tomb Raider custom level called All Roads Lead to Rome

  LOTRKingLuis - 条条大路通罗马
  LOTRKingLuis - All Roads Lead to Rome

A screenshot from the Tomb Raider custom level called The Colosseum
截图:古墓丽影自制关卡《斗兽场》
A screenshot from the Tomb Raider custom level called The Colosseum

  Dennis DeGrande - 斗兽场
  Dennis DeGrande - The Colosseum

A screenshot from the Tomb Raider custom level called Evening in Quebec
截图:古墓丽影自制关卡《魁北克之夜》
A screenshot from the Tomb Raider custom level called Evening in Quebec

  Gabriel Oliveira - 魁北克之夜
  Gabriel Oliveira - Evening in Quebec


  直播录像:
  Stream VOD's:

  部分关卡曾在我们每月的关卡编辑器直播中亮相!错过可查看录像:
  Some of these levels were featured in our monthly level editor stream. You can check out VOD's from the livestream if you missed it!

Saki_Croft游玩LePerk制作的《艺术史》
Saki_Croft plays 'Art History' by LePerk

NonDescriptMidnight游玩LOTRKingluis制作的《被诅咒的圣殿骑士》
NonDescriptMidnight plays 'The Cursed Templar' by LOTRKingluis

TomReginald游玩Clara、Masha、Sponge制作的《冰河时代3:桑蒙托》
TomReginald plays 'Ice Age 3 Sanmonto' by Clara, Masha, Sponge

Tomb_of_Ash游玩Tomo制作的《最后的传奇4》
Tomb_of_Ash plays 'The Last Saga 4' by Tomo

JaClouis96游玩Etux制作的《布莱尔女巫计划》
JaClouis96 plays 'The Blair Witch Project' by Etux

Shilor游玩dinne制作的《俄罗斯基地》
Shilor plays 'The Russian Base' by dinne

dj_full游玩Piega制作的《圣泉》
dj_full plays 'The Holy Fountain' by Piega

Squidshire游玩Trix制作的《维苏威阴影》
Squidshire plays 'Shadow of Vesuvius' by Trix

——原文网址:https://tombraider25.square-enix-games.com/en-us/tr5/blog/trle-chronicles/

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